Based in the northern suburbs of Paris and founded in 2009 by Computer Graphics veteran Stephane Marty (former author of popular rendering engines such as LuxArt, VirtuaLight GI Renderer, MetropoLight - Senior Visual FX & Rendering Technical Director in the film industry in France and USA, etc...), NeuroSystems is a dynamic business with expertise in realtime 3D simulation and 3D photorealistic visualization. Our unique and innovative approach in the field of digital simulation leds us to introduce advanced artificial intelligence algorithms in our key applications (such as SIMPLANT or SUBSTANCE).
At NeuroSystems, we have three main missions:
to develop and deliver cutting edge simulation technologies for a broad range of applications in the fields of Digital Art, Computer Graphics and Visualization.
to produce state-of-the-art images and institutional CG videos for our customers using proprietary software (the NeuroSystems touch).
to provide an online 3D printing service allowing everyone to convert any virtual model (especially those produced by our organic art software, SUBSTANCE) to real solid object that can be placed everywhere.
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