Three categories of procedural structures (shown below as colored point clouds):
ORGANIC
|
FRACTAL
|
EPHEMERAL
|
'Genome' editor allowing the user to create/edit/manipulate the genetic sequence of any organic structure (up to 128 genes for 45 different chromosomes, up to 5 levels of recursion). A realtime preview of the resulting skeleton is always updated during the genome manipulations.
Specific fractal 'microscope' allowing the user to explore the "complex plane" and find 4D fractal shapes to extract and turn into pure 3D organic forms.
Allows automatic transformation of any organic structure into a natural fossilized piece of rocks.
Automatic Fractal and Ephemeral searching system: allows finding brand new primary "fractal" or "ephemeral" forms without any manual intervention. Then, the user only have to tweak the structure parameters to affine or finalize its appearance.
Allows genetic mutations (based on specific rules) to take place during the growing of organic structures.

High or low definition mesh export functionality: SUBSTANCE is able to export the final objects as triangle meshes (Wavefront OBJ file format). In high definition mode, exported meshes can have up to 2 million-triangles. In low definition mode, a powerful mesh decimation algorithm is used to reduce drastically (up to 80%) the number of triangles necessary to get almost the same topology as the original model.
|